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Dustin Anderson, 2008: Two-dimensinal Computer-generated Ornamentation using a user-driven global planning strategy Paper version
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Eric Firestone, 2008: An Exploration of Hole Filling Algorithms Paper version. |
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Mark Barry, 2007: Direct Extraction of Normal Maps from Volume Data Paper version. |
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Craig Povey, 2007: Locating the Source of Topological Error in Reconstructed 3D Models
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Jeremy Seeba, 2007: Asynchronous Matrix Framework with Priority-based Processing
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Ryan Murphy, 2007: Using Hybrid Approaches to Solve the Challenges of Shape from Shading
Paper version. |
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Jason Rickwald, 2007: Continuous Energetically Optimal Paths Across Large Digital Elevation Data Sets
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James Skorupski, 2006: Interactive Thin Shells - an Interface for the Analysis of Physically Based Animation Paper version. A movie demonstrating the Interactive Thin Shells program
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Michal Fouquette, 2006: Using Oriented Particle Systems to Visualize Time Varying Volume Data Sets
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Robert Burgoon, 2005: Discrete Shells Origami A movie demonstrating the folding of the dog origami
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Brian Wood, 2005: Energetically Optimal Travel across Terrain: Visualizations and a New Metric of Geographic Distance with Archaeological Applications Paper version. |
If you are a Cal Poly student and interested in working on a Master's thesis with me, you may find this page has some helpful information.