Research:
My research in computer graphics is focused on geometric modeling with an
emphasis/interest in computational topology and scientific visualization.
My master's student thesis projects can be found here.
Here are links to my publications:
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Two-dimensinal Computer-generated Ornamentation using a user-driven global planning strategy (D. Anderson and Z. Wood) Proceedings of ISVC, 2008 |
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Locating the Source of Topological Error in Reconstructed 3D Models (E. Firestone and C. Povey and Z. Wood) Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008
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Direct Extraction of Normal Mapped Meshes from Volume Data (M. Barry and Z. Wood) Lecture Notes in Computer Science (Advances in Visual Computing), Springer Verlag, 2007
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Using Hybrid Approaches to Solve the Challenges of Shape from Shading (R. Murphy and Z. Wood) Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008
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Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation (J. Skorupski, Z. Wood and A. Pang) Proceedings of CAINE, San Francisco, CA, November 2007
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Discrete Shells Origami (R. Burgoon, E. Grinspun & Z. Wood) Proceedings of CATA, Seattle, WA, March 2006
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Energetically Optimal Travel across Terrain: Visualizations and a New
Metric of Geographic Distance with Archaeological Applications (B. Wood & Z. Wood) Proceedings of SPIE Electronic Imaging, San Jose, January 2006
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An Out-of-core Algorithm for Isosurface Topology Simplification (Z. Wood, H. Hoppe, M. Desbrun & P. Schröder) ACM TOG, April 2004
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Multi-Chart Geometry Images (P. Sander, Z. Wood, S. Gortler, J. Snyder, H. Hoppe) Eurographics Symposium on Geometry Processing 2003
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Topological Noise Removal (I. Guskov & Z. Wood) Graphics Interface 2001
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Semi-Regular Mesh Extraction from Volumes (Z. Wood, M. Desbrun, P. Schröder & D. Breen) IEEE Visualization 2000
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