Zoë J. Wood

Research:
My research in computer graphics is focused on geometric modeling with an emphasis/interest in computational topology and scientific visualization. My master's student thesis projects can be found here.
Here are links to my publications:

CG Ornamentation

Two-dimensinal Computer-generated Ornamentation using a user-driven global planning strategy
(D. Anderson and Z. Wood)
Proceedings of ISVC, 2008

Dragon hole fill image

Locating the Source of Topological Error in Reconstructed 3D Models
(E. Firestone and C. Povey and Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008


Normal Mapped Head

Direct Extraction of Normal Mapped Meshes from Volume Data
(M. Barry and Z. Wood)
Lecture Notes in Computer Science (Advances in Visual Computing), Springer Verlag, 2007


SFS vase image

Using Hybrid Approaches to Solve the Challenges of Shape from Shading
(R. Murphy and Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008


Interactive Thin Shells image

Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
(J. Skorupski, Z. Wood and A. Pang)
Proceedings of CAINE, San Francisco, CA, November 2007


Origami Dog image

Discrete Shells Origami
(R. Burgoon, E. Grinspun & Z. Wood)
Proceedings of CATA, Seattle, WA, March 2006


Caloric Path image

Energetically Optimal Travel across Terrain: Visualizations and a New Metric of Geographic Distance with Archaeological Applications
(B. Wood & Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, January 2006

Buddha simplification

An Out-of-core Algorithm for Isosurface Topology Simplification
(Z. Wood, H. Hoppe, M. Desbrun & P. Schröder)
ACM TOG, April 2004

multi chart geometry image

Multi-Chart Geometry Images
(P. Sander, Z. Wood, S. Gortler, J. Snyder, H. Hoppe)
Eurographics Symposium on Geometry Processing 2003

Meshes

Topological Noise Removal
(I. Guskov & Z. Wood)
Graphics Interface 2001

Feline MC Feline SR

Semi-Regular Mesh Extraction from Volumes
(Z. Wood, M. Desbrun, P. Schröder & D. Breen)
IEEE Visualization 2000



Brief Bio: I received my PhD in computer science at Caltech working with Peter Schröder. I worked in the Multi-Res Modeling Group and the Graphics Group and frequently collaborated with Mathieu Desbrun. I was a Microsoft Research Fellow and interned with Hugues Hoppe for two summers (2001 & 2002). Here is a PDF version of my resume.

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