// cs 473, triangle (RIGHT HANDED) camera { location <0, 0, 7> up <0, 1, 0> right <1.33333, 0, 0> look_at <0, 0, 0> } light_source {<-100, 100, 100> color rgb <1.5, 1.5, 1.5>} triangle { <-.001,1 ,0 >, <-.001, -.3,3 >, <1,-.3 ,0 > pigment {color rgb <0.65, 0.4, 0.4>} finish {ambient 0.3 diffuse 0.4} } triangle { <0,1 ,0 >, <-1, -.3,0 >, <0,-.3 ,3 > pigment {color rgb <0.65, 0.4, 0.4>} finish {ambient 0.3 diffuse 0.4} } triangle { <-1, -.3,0 >, <0,-1.3 ,0 >, <0,-.3 ,3 > pigment {color rgb <0.65, 0.4, 0.4>} finish {ambient 0.3 diffuse 0.4} } triangle { <0,-.3 ,2 >, <0,-1.3 ,0 >, <1, -.3,0 > pigment {color rgb <0.65, 0.4, 0.4>} finish {ambient 0.3 diffuse 0.4} } plane {<0, 1, 0>, -4 pigment {color rgb <0.2, 0.2, 0.8>} finish {ambient 0.3 diffuse 0.8} }