Rush Hour 3D

Brigit Hawley
CSC 471 - Fall 2012
Zoe Wood

Background

This game is based off the puzzle produced by ThinkFun toys. Originally made in the 80s, Rush Hour is a particularly fun puzzle game that still entertains me to this day. In this final project, I created a 3D video game version (since there are so many 2D implementations out there). The object is simple - get the red car out of the parking lot by moving other cars.

Controls

Features

Screenshots





Resources

Various code loaders from Zoe Wood (mesh loader and basic geometry creator). Rush Hour Image