Details

The player has a lifebar which is decremented with any damage the plane sustains, whether that be from a shot from an enemy plane, or from a collision with an enemy plane itself. More damage is sustained by a collision with a plane in comparison with being hit by a shot. As the lifebar approaches zero, it goes from green to yellow to red (see below)

Explosions in the game, while but simple spheres, are one of the highlights of the game's design. Explosions give off light which is reflected off the terrain and the other planes in the scene. Light from the explosions as well as the color of the explosions themselves gradate from yellow to red during the course of their lifetime.

The player's death is accompanied by a more spectacular explosion, complete with larger sphere and a blue taurus shape spining about it, as well as randomly-generated lesser explosions. The boiling, chaotic effect is quite a sight to behold.

When the player's game is over, a message is displayed to the screen, indicating the number of enemies shot down.

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