Runner Game

by Justin Fujikawa

Description

A runner-type game (written in C++ / GLUT / OpenGL) involving hierarchical modeling, particles, collisions, texturing, and lighting

How to play

Contorls

Features

Pictures

Jumping over spikes

Punching a wall and wall particles

Wall obstacle

One possible pole obstacle

Another type of pole obstacle

Falling off the stage

Death particles

Texture used to texture the "skywall"

Higher levels generate more difficulty obstacles (smaller opening)

Sources

Download

Warning: code is not at all guaranteed to be clean, in any sense of the word, and will only build (as is and as I know) on lab machines (unix).
Source

Notes